As before, every impacted unit is definitely slowed, takes damage over time, but debuff cannot end up being dispelled by capabilities just dispellable by regular duration running out there or by eliminating any legitimate focus on with an assault (not mean).
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This furthermore includes Exp resources: bounty of some subpoena on utmost lvl slightly increased. ![]() Silences owner (this quiet counts such as aficionado) and decreases his armor rather of harm amplifying against the owner. HP get is measured like normal Heal and can therefore be amplified. Energetic cooldown 0 - 15, decreases foe, non-hero systems are furthermore rooted for 3s. Slows enemies somewhat and damages every 2nd, increases length by 1 second for each strike by a main character on cursed enemies. Bleach Vs One Piece 5.25 Epicwar Update Allows GettingAghanim update allows getting 1 more unit, selects nearest leading man (or illusion). Bleach Vs One Piece 5.25 Epicwar Full Quantity OfPulse span from 0.35 sec to provides full quantity of pulses in 3s length of time.
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